Ensemble Game Night
Human Fighter (Folk Hero)
When I set my mind to something, I follow through. Also, I use long words in an attempt to sound smarter.
Sincerity. It’s no good pretending to be something I’m not.
One day, Thundertree will be a prosperous town again. A statue of me will stand in the town square.
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
BACKGROUND – FOLK HERO
Your parents lived in the prosperous village of Thundertree, east of the city of Neverwinter and at the edge of the Neverwinter Wood. But when nearby Mount Hotenow erupted thirty years ago, your parents fled, carrying you in your infancy. Your family drifted from village to village around the region, finding work as servants or laborers where they could.
You’ve spent the last few years in Neverwinter as a porter and laborer at the city’s bustling docks. But it’s clear to you and everyone around you that you are destined for much more. You stood up to an abusive ship captain once, so other dockworkers look up to you. Someday, you’ll come into your own. You’ll be a hero.
Personal Goal – Drive Off The Dragon: The ruins of Thundertree call to you. Your family and their friends once lived in prosperity there, and now they’re reduced to menial labor. The ruins are haunted by ash zombies, and rumor has it a dragon has made its lair in the Old Tower, but those are problems a hero can solve. Slay the dragon, or drive it off, and you’ll prove—to yourself and everyone else—you’re a real hero, destined for greatness.
Alignment – Lawful Good: A hero stands up to evil and never lets bullies have their way. A hero fights for law and order, so that everyone can live in prosperity and happiness. A hero slays monsters, clears ruins, and protects the innocent. You strive to be such a hero.