Ensemble Game Night

SCAAR - Lost Mine of Phandelver - Session Nine

The group had just checked out an old tavern in Thundertree and fiound nothing. They walk over to a pair of collapsed cottages and are immediately attacked by a group of twig blights. Willow and Kerri take a little damage but they all quickly dispatch with the twig blights. The team continued up the road and came across a little cottage which appeared to be in use. Kerri and Rama peered through the window and the resident, while he couldn’t see them, shouted “Well, are you going to stand out there all day or are you going to come in?” They entered the house and the druid, Reidoth, whom they’d been seeking, stood before them. He is very hospitable and they ask about Cragmaw castle. He tells them there a dragon, evil nasty things, cultists in the south-eastern area (cultists of the dragon). Things which, in his opinion, they don’t want to be dealing with. He’d be glad to be rid of them but they’d be crazy to go.

Kerri immediately wanted to take on the dragon but some of the others were less certain. They opted to rest for now, and try to find the blacksmith where they knew there was a reward to be found. They enter the next destroyed building and took out a few more twig blights. Upon leaving the building, they were quickly set upon by the spiders in the neighbouring lair. With some effort and much web tangling, the team managed to take care of the spiders.

They checked out the shack and find what appears to be a corpse in the back corner. They found some more coins, a potion and a new set of studded leather armor for Willow.

The group checked out the next building, its walls were a little more in tact than the others and appeared to be an old run down smithy. They enter and are attacked by two ash zombies. With those taken care of, they search the place but find nothing of note.

They leave and move on to the next building; the urbalists shop, the one the woman they saved had told them of. The shop was cluttered with sagging shelves and broken furntiture, rubble, rotted books and casks. Everything has been ruined, the books are unreadable. They do find a small wooden case in a hidden compartment exactly where Mirna told them it would be. They find a gold necklace inside with a fire emerald pendant.

They then headed down towards the building they knew to be occupied by cultists. The first building they crossed through was run down but the next one, while appearing at first to be another empty home, was completely shuttered. Bob knocks on the door. A voice from inside yells “GO AWAY”. Reidoth had said they were a group called “Dragon Cultists” but that was all the group knew about them. Kerri and Bob knocked incessantly until they yelled again “We just want to be left alone!”. Kerri told them she was intrigued by their cult and wanted to know more about the dragon. They can hear the door being unbarred and as it opens, only a crack, a man peeks out. “What do you mean you’re intrigued?” Upon further questioning, the man tells them they know it is a young green dragon and are hoping to serve it, form an alliance with it.

At that moment Bob kicked the door in, shoving the first cultist back and revealing two more. He swung his hammer ferociously but tripped on the door frame and missed his mark. While Bob blocked the doorway, Kerri and Willow fired arrows in through the door and Rama attempted to force open the nearest window. One they had taken down two of the men in the doorway, the other four said “stop, wait, we don’t want any trouble”. Willow tells them to “get out of here and not come back”. They take a few bedrolls and necessities and leave. The dead man had a potion in a vial tied around his neck, other than that there was nothing of interest left behind. They barred the door back up from the inside and stayed for the night to rest up.

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Massalinie

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